Reality is collapsing. Build turrets. Hold the line. Shift dimensions when the tide turns — and lose every defense you've built.
A 3D tower defense built for replay. Every five waves the dimension shifts — the map redraws, new enemy variants arrive, and your defenses are refunded at 75%. You have seconds to rebuild for an entirely new battlefield. Strategies that won wave 5 will fail at wave 25. Adaptation isn't optional.
There is no minimap. No kill feed. No health bars on enemies until you've upgraded the right scanner. You will learn the patterns of each dimension by surviving them — or by dying to them. The game respects your attention.
Co-op mode is built around shared chaos: one base, two players, doubled spawn rate, no friendly fire on turret placement. Versus mode pits two defenders against the same enemy waves with separate boards — the first to leak loses. Both modes use private 6-character lobby codes, so you only play with friends you've invited.